Isn’t it odd how much fatter a book gets when you’ve read it several times? As if something were left between the pages every time you read it. Feelings, thoughts, sounds, smells…and then, when you look at the book again many years later, you find yourself there, too, a slightly younger self, slightly different, as if the book had preserved you like a pressed flower…both strange and familiar.
Made this for a friend who needed some help with fire animation, figured it might be useful to someone else
this is how I approach any fire animation I do timing-wise and design wise. if I am doing something more cartoony I will use shapes that are suited to more flowing smooth transitions and a nice graphic look, if I am animating more realistically I will use more chaotic timing and a design that works better with the slight motion blur I always apply to realistic fire. real fire doent flow nice and smooth like water or smoke when viewed at real-time
I almost always animate fire on 1′s, though the cartoony fire can work on 2′s, you just have to be more careful of pops.
you can also animate more realistic fire with a slower timing, you wouldn’t want the above fire in the background of a calm scene. this is just an example using an extreme case.
Hope this helps someone who is struggling to rough animate fire that fits their specific style and scene timing.
I don’t need to add too much explanation today. A cape, cloak or long coat simplifies the silhouette of most character, gives them a unique look or presence and conceals a lot of the overall anatomy. Keep track of the character underneath to know where to fold, drop or stretch the fabric. The fabric itself should play a role too. Different behave differently. Movement and gravity are key to “ground” your character in the environment and make it look believable.
-Norm @grizandnorm #capeitsimple #100tuesdaytipsbook #100tuesdaytips #arttutorial #arttips